/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package jmmos.gameserver.scripting.scriptengine.events;

import jmmos.gameserver.model.MMOGuild;
import jmmos.gameserver.scripting.scriptengine.events.impl.MMOEvent;
import jmmos.gameserver.scripting.scriptengine.impl.MMOScript.EventStage;

/**
 * @author TheOne
 */
public class GuildWarEvent implements MMOEvent
{
	private MMOGuild guild1;
	private MMOGuild guild2;
	private EventStage stage;
	
	/**
	 * @return the guild1
	 */
	public MMOGuild getGuild1()
	{
		return guild1;
	}
	
	/**
	 * @param guild1 the guild1 to set
	 */
	public void setGuild1(MMOGuild guild1)
	{
		this.guild1 = guild1;
	}
	
	/**
	 * @return the guild2
	 */
	public MMOGuild getGuild2()
	{
		return guild2;
	}
	
	/**
	 * @param guild2 the guild2 to set
	 */
	public void setGuild2(MMOGuild guild2)
	{
		this.guild2 = guild2;
	}
	
	/**
	 * @return the stage
	 */
	public EventStage getStage()
	{
		return stage;
	}
	
	/**
	 * @param stage the stage to set
	 */
	public void setStage(EventStage stage)
	{
		this.stage = stage;
	}
}
